dc comics
There Are So Many Things to Say About Wonder Woman, I Don’t Know Where to Start

On Saturday night, I finally watched the Wonder Woman movie. It’s been highly anticipated in general, both because of Gal Gadot’s short but redeeming performance in last year’s appalling Batman v Superman: Dawn of Justice, but also because of the revolving-door rumors about a WW movie, and its many years in so-called development hell. It took me a long time to become a fan of the character myself, given the nature of creative work on a shared universe like DC Comics’ universe. Writers and artists come and go, each one wanting to leave their mark on the character. With each change in creative teams, you never know what version of your favorite character you’re going to get next. At the end of the day, every fan has their own idea of what Wonder Woman is, or should be.
Fortunately, this is an idea that the movie takes a strong stance on. Wonder Woman is a character full of contradictions. She’s a superhero, a princess, a warrior, a mythological figure and an ambassador for peace, and none of these roles, no matter how conflicting they might seem, can be elided and still remain true to form. An explicitly feminist character from her inception, Wonder Woman was initially conceived as a superheroine who fights evil, “not with fists but with love”. There’s a great deal that might be said about William Moulton Marston and his ideas of gender, and how they gave rise to the Diana we know. Whatever else might be said, though, what persisted is a profile of a heroine combining strengths stereotypically both masculine and feminine.
Search Terms Q&A
If my search terms are any indication, there are a lot of frustrated people skipping over my blog. As a writer I aim to entertain and inform, so I took these suggestions to heart. And so I present, answers to questions I didn’t know people were asking:
- “sunless sea warrant of redemption” – try Gamepedia’s Sunless Sea wiki, they have an article on legacies in the game. Personally, I recommend against the Correspondent legacy, no matter how badly you want to raise your Pages skill. Starting with a blank zee chart might seem like a pain, but the fragments that you earn from exploring convert to secrets, which are hard to earn otherwise early in the game. If you’ve created unique engines or cannons, go for those. You should know that 50% of a skill means accumulated skill, which doesn’t include the background-specific bonus at the start of the game.
- “dark parables game order” – TV Tropes lists the games in order of release. If you’re a new player just trying the series out for the first time, skip The Curse of Briar Rose and start with The Exiled Prince or Rise of the Snow Queen. They showcase the games’ strengths much better, I think.
- “barbara gordon porn comics” – uh, all right. I guess try scans_daily on Dreamwidth, they’re the best source for fancomics.
- “that which yields is not always weak” – I assume this caught me because of my meta about diplomacy skills in Long Live the Queen. This is actually a quote from Jacqueline Carey’s delightful Kushiel’s Legacy books. I don’t have a review of these up, but I read them years ago and found them delightful.
- “who is oracle in dc universe” – excellent question, anonymous Google user. Oracle is the second persona of Barbara Gordon, the Silver Age Batgirl. Along with Dinah Lance (the Black Canary) she founded a team called the Birds of Prey. As a world-class genius and master-hacker, she became a networking nexus for superheroes small and large, and maintained an absolutely alarming database of secret identities. She’s the best.
- “how does dialogue develop hazel’s character” – I think I’ll leave this as a reader participation question. If you mean the character from The Fault in Our Stars (which I have never read) try SparkNotes.
- “queen at arms romance” – well, I romanced James the first time around, and it was pretty cool.
[Image by Alexis Wilke via WikiCommons.]